Drunkpoint is good, but Flashquest is sexier |
January was a hectic month for me.
Aside from studying for exams and starting a final phase of a project
at work, I managed to get two new board games. One I bought while on
a shopping spree, the other I funded in September on Kickstarter and
it finally made its way to me. And in what was left of my free time I
played a lot of The Secret World.
Anyway, I had the chance to try each of
the games – Flashpoint - Fire Rescue is an easy to learn but difficult to master
cooperative game when the players take roles of firefighters that
must evacuate people from a building in flames before it collapses.
The players must decide between saving the victims and dousing the
ever-present flames and hope that there won't be an explosion
anywhere near. Each firefighter has 4 action points in a turn that
they can spend on various actions but since even a move from one
space to another takes 1 AP (and extinguishing a flame costs even 2
APs), you really need to think about your moves. Flame spreads
between each player's turn so in 4 players, it will spread four times
before a firefighter gets to move again. There are to variants to the
game – one family with simpler rules and one advanced with more
stuff like hazardous materials, points of ignition, jobs and vehicles
for the firefighters. I have yet to try the full,advanced version
because I sorta got lost in the rules.
DrunkQuest, as the name suggests, is a
drinking game but this time it is not a variant of a game but a
full-fledged party card game. With nice drawings and fantasy setting
(and rules), it makes a nice alternative for geeks (Drunk Arkham
Horror – everytime you lose sanity, take a shot) who want to drink
but play at the same time. Similar to Munchkin, each player has to
fight monsters whose attributes can other players change by playing
cards from their hands. Every monster has a drink value that can be
increased or decreased depending what cards are played on the
monsters. To defeat the monster, the player must take that many gulps
of their drink as is the monster's final drink value. Since the
number is usually around 7, it's best to play with beer or alcohol
mixed with soda :)
I still want to give myself some time
and more plays before writing on each of the games. Until then, enjoy
TSW inspired chocolate bonbons.
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